Video Game Sound Design Reel

Demonstration of sound design work in recent indie games.

The Green Room:
voice recording and sound design

Polyrhythmia:
music, sound design, and technical audio

Survivor’s Flame:
music, sound design, and technical audio

NannyBot Overload:
music, sound design, and technical audio


Voiceover Processing Examples:


Sound Effects Recording and Redesign for Limbo

Demonstration of recording, editing and compositing sound effects for an sfx redesign of Limbo. All sound in this video has been recorded and produced by Taylor Brook.

SFX Recording Only:

Limbo SFX Redesign Only:


Video Game Soundtrack - Labotomy Corporation

The track “Haunted Streets” from the Lobotomy Corporation | Monster Management Simulation game from ProjectMoon Studios.


Creative Work - Music Video

"Industry and the Arts" is a set of five short songs for alto voice with MUGIC controller and electronics. This is the music video of the third song in the series. More info may be found here.

This project was written, recorded, filmed, and edited by Taylor Brook, performed by Heather Byford.


Unreal Audio Asset - Soundscape Generation

This is an Unreal Engine Blueprint that I wrote to generate ever-shifting ambient music for sci-fi and horror games.

Link on Unreal Marketplace


Published Albums (bandcamp Links with Info)